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How well is metadata managed, If I import CAD model will the metadata contain data of the model? Will some data be lost. Pixyz has a metadata...
I actually tried that too for some reason it didn't work for me, the only thing that worked was changing value type to pass through. Thanks for...
[ATTACH] What is eye control type? does it detect the HMD values? I am guessing it will retrieve the HMD values. Currently, it is still in the...
I was able to reproduce it, does seem like a bud. I was registering my method on enable and deregistering on disable. I tried using the same...
Doesn't the player have to be near the NPC to start an interaction? If the player has to interact with NPC why does NPC need PlayerInput? You can...
I am new to Unity Input system myself. That's how the system works right it allocates the devices that have been connected and which is being...
After switching type to pass through it seems to have worked. I am using 2019.3.5f1, it could be a bug not sure. Value type should have worked. I...
I don't think there is gesture support planned for UIS 1.0. you will have to use the input touch values and try out gestures just as swipes and...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; using Zenject; public class...
or maybe identify what control scheme the device comes under so as to set that schema to the player?
I want to know priorities what input I need if it's present and set that, for example, I want to priorities XR input. if the system has keyboard,...
I have a raw image that contains a render texture, a camera renders to that render texture. This is a minimap. I bought your asset so that I could...
Been going through the post seems like it can be done assuming video file means mp4 files. Thank you.
I am not sure if this was asked before, can mp4 files be shared too specifically to WhatsApp? I am planning to use the Native Gallery Asset and...
I DID THIS, when ever I needed to reset the path traveled. Is this the correct way to do it? m_normalizedT = 0;
Hey guys, I am sorry if its ther in the documents. I am using bezierWalkerWithSpeed. I have made some modification just for my game. on...
I get 2 errors: Callstack are below Error while downloading Asset Bundle: Failed to decompress data for the AssetBundle...
Is there a way to make an exported Gradle project using 2019.3.11b dynamic module compatible?. AAB file made by unity itself doesn't support...
@FUBAR2077 and @xwonder have the same solution, is this the only way. 2019.3.11b made the structure for exporting to a Gradle project to the...
Thank you for the reply @xwonder but doesn't it create 2 different library modules having different bundle ID and project names. Theoretically, it...