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3 years later, +1 We want stack traces AND capturable, unobstructed gameplay with no on-screen text. We don't even need a toggle, just get rid of...
It is also my hunch that there is still processing behind the scenes. We can only assume that if they were thoughtful enough to turn it off when...
Thanks again @guavaman Understood, I suppose I'll wait until hopefully Nintendo changes something here. In the meantime for anyone seeing this,...
Small update: the Pro Controller axis inputs are correctly detected in the instant that it is connected, but they never update. This gives me a...
Thanks for the quick response! It is a Wireless Pro Controller. I've created a fresh project with Unity 2021.3.2f1 on my Windows 10 machine. It...
Hey Guavaman, I'm having an issue with Nintendo Switch controllers: both Joy-Cons and a Pro Controller. Rewired detects the controllers, but I am...
Hey, just reporting that there is a bug here in some form. I had Vivox in this list but I removed it from the project (to reinstall) and it...
Understood, thanks for the quick response! I just might do that.
Is there a recommended way to create custom actions and assign them to controller maps at runtime? I'm trying to create an input scheme with...
Thanks, I understand how to set the desired count. I'm wondering if there is a recommended way to find the original count before reduction. Since...
I'm using the command line utility which is working great. Do you have a suggestion for finding the starting number of triangles in my input...