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I'm also interested in knowing this. This is pretty critical to a currently developed inventory system. An alternative is acceptable, but we...
No worries. Simple enough confusion on my end :P
Nope. Haven't installed any packages for UI beyond standard install. [ATTACH]
After updating, UI elements are being sorted in my prefab, even after I re-arrange them and save. This is causing issues in the draw order, as a...
Solved-ish? - I removed the TerrainTools from Package manager, and was able to successfully build. Hope this helps someone else. I haven't tried...
Is this server side code, or client code? Assuming it's client side code: Using an Invoke (on a task I assume?) is reasonably reliable if it's...
You wouldn't be able to 'change the script' so to speak. From watching your video, it sounds like you want the countries to not zoom anymore....
Just an idea... You could use something along the lines of Dependency injection using interfaces. You wouldn't carry over logic, but you would...
One thing to keep in mind about threading and Unity. Unity builds are supported on many platforms, so manually trying to manipulate threading may...
The InvokeRepeating method is calling Sepromene every 10 seconds, regardless of what happens in your update method, which is why it may feel...
Might help you at least debug this. Try putting a log after you find the player, to see if the awake function is being called and actually...
Hard to tell from this code what is causing that. My guess is that in the inspector, you have GameIsOver set to true. If that's the case it...
You'll run into a lot of opinions about this. Best practices and all. ;P Cucci_A's recommendation is mostly correct. There are basically 2...
Lots of different approaches to this. :) One I've taken is using a bool in the character controller. This approach 'can' start to look like...