A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
So turns out even if you include the prefab to a model in your asset bundle you cannot delete it from the project path. You can delete the actual...
I'm downloading Asset bundles built for Android platform from server. These Asset bundles contain prefabs, 3D model files and textures of the...
I have prefab which has a IphointerHandler script and this OnPointerClick method. public void OnPointerClick(PointerEventData eventData) {...
I wanted to animate MCS models in Macanim itself, so I tried making a simple gesture in the animation windo but as soon as I try to add a keyframe...
I don't know how to remove and re-assign constraints to the cloth vertices at runtime, I tried switching the cloth component off and modifying the...
Well it flies of like it has been super expanded, the transform remains there, the content pack attachment is also there, it's like the mesh...
Say, if I am using a skinned cloth that I put through the Morph Artist tools on the MSC model and want to change the blendshapes at runtime would...
I didn't know about this, thanks this helped
I went and did exactly that after I posted here, and then rotated the bone shut. Thanks for the help any way :)
I tried deleting the lower jaw bone in Unity to solve the open jaw problem, but it ended up completely destroying her face, pls help
I have a character customization thing set up where I use blend-shapes to modify the body and clothes of the character at run-time. I wanted a...
I was using rotation animation on a camera into which my app lands. When I built it on the phone there'd be a blue screen and nothing else, I...
Have you tried CharacterController.detectCollisions. CharacterControllers collide when it is moving and the collider is not. But if you turn on...
Sir I tried this, But unfortunately it didn't work. It works at really small distances but fails at a distance of 2 to 3 units. but still thank...
I did not know about this, thank you for the information sir.
Hi, This is my first post in unity forums, I'm not a mainstream programmer, but I was trying to code something in 2D the other day and the...
I've been working on a 2D game and I'm using sprites. Now I would like to know if there is a way to detect when a sprite sequence(animation ) ends...