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@Ryanc_unity we would love to be able to create assetbundles at runtime. This would allow user generated content to be much less of a pain for sure.
I didnt modify transformview or transformviewclassic and it keeps hapenning. As for other objects being observed, I am observing several...
Thanks
I am working on creating subtitles for my VR game through the use of TextMesh Pro (awesome btw) with the overlay shader. My problem is the...
Aargh, I am encountering this issue in 2017.4.10f1 in VR : ( I was hoping LTS would mean we get fixes to these quite important bugs...
Ok so I have a big problem, I updated our project from Unity 5.6.4p3 to 2017.4.10f1 and now the objects with Foliage Shader v4 do not take any...
What would be the best way to simply replace a character model? I have two different models that have same proportions and all but their skinned...
Hi again, I purchased this asset a long time ago when we started our VR project with the hopes of being able to use this amazing water asset. At...
Not really, I don´t know how to "emulate" the VR view, but I can try whatever you want, I am trying to finish a project and can´t ship without the...
This is very similar to what I see in your shader...
People cannot answer in this post so you will get no info from here xD, it took me many tries to answer here. It seems I need to have several tabs...
There is a shader problem with Single Pass Stereo Rendering that has NOTHING to do with the reflections. There is a problem as well with...
I am seeing both of these problems. The crazy glitch as in the video when having graphical jobs active, and now suddenly out of the blue, the...