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No. The end result that I had to accept is that we can't really control where the app data gets saved.
Just wanted to let you know, that I did make my deadline. I was able to get it working with the info you provided. We didn't bother with the...
You sir are a god-send. I have not tried this yet, but I will definitely be trying this on Monday. Thank you so much, this is the very last...
As for the ThumnailUtils, i'm still relatively new to Unity, how would I call that from C# code in Unity?
Thank you for your quick response. I do have the full path to the video that was created. I have been looking into using...
The app that I'm nearly done building will provide the user an interface for taking short videos and saving them to a specified folder for the...
I don't normally bump stuff, but I'm quickly running out of time on this project and any help is appreciated. This IS the only requirement of the...
Just wanted to say that EasyJSON is the bomb! No seriously, I've looked at several different options for parsing and generating JSON files in...
This determines what the external file path is, it works, and on my Galaxy Mega it is returning the first option (which i know is there) private...
Part of the requirements for my app is that it stores it's data in the external SD card, not in the phone's internal SD card. This is because we...
I struggled with this for a while, until I actually read Boshay's post. I know this is an old thread, but I wanted to highlight the answer that...