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I'm creating a 2D game that is a top-down, grid/tile based game. Each position on the grid can have several layers as well, to simulate depth....
I'm making a top-down, 2D game that is grid/tile based. Each position on the grid can also have many layers (picture Minecraft but completely...
Unikron, it worked, thanks. Ironically, the name of the company I will be publishing my games under is called Subpixel. Thanks again.
Need a bit of help here. I'm using 2D Toolkit, and at this stage of my project I'm just playing around and learning. I've searched a bit but...