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Hey, I was wondering if there is any way to use Unity shaders when using the low level native rendering interface from a c++ and openGL plugin....
None of the complicated taps seem to be working. I'm using the latest version of unity. I open your tap demo scene, and the only one in there that...
I'm guessing you have also seen this link? It's an open source project by a guy claiming to have implemented marching cubes on the gpu using a...
It seems that if I take what I originally had, and just be sure to set the w component to that of the vertex, then it does just fill my screen...
So why does multiplying by UNITY_MATRIX_IT_MV make this work exactly? I was under the impression that uvs were stored from 0-1 and that we needed...
I was hoping that I could use it to render out a projected texture (either a unity projector, or using my own custom texture projection matrix)...
This one did it! Thanks so much!
Hello, I'm trying to unwrap a mesh according to its UV coordinates from a vertex shader and display it in screen space. I can't quite figure out...
Hello, I'm having an issue with static batching and objects that have two materials. I have a plane and a box, both have the exact same two...
Hey, I'm wondering if you've looked into this method of rendering metaballs? http://http.developer.nvidia.com/GPUGems3/gpugems3_ch07.html It...
Hey, I'm trying to figure out how I can project a texture onto a surface, and then render it out onto a texture that conforms to one of the...
Hey awesome looking plugin. Just curious, do you have any videos of some 3D fluid dynamics with shadows and specular highlights? Also, am I...
Hey, I was wondering if anyone had any suggestions on how I might go about creating a portal style gel gun. I've had a few thoughts as to how I...
Nope. I'm using orthographic. Can it be set up so that the camera looks correct in both game view, and on my iPad?
If I make my cameras field of view exactly 1.2 (without changing my sprite collection back from 1) the game view appears correctly again. But I'm...
Hmm, having a different issue. Hope I'm not just being stupid this time either. :) I'm targeting the iPad landscape mode, so I've got my camera...
I feel very stupid right now... I was dragging my textures to "Atlas Textures" when I should have been dragging them to "Texture Refs"... Oops.
I'm using unity 3.4. I've tried it on 3 different computers, all using brand new projects, all with the same exact result. If I click commit on...
Here is what I wrote for ex2D atlas support. Just drop the folders into your project. The only other thing you need to do is to go into...