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Thanks for sharing. Will look into it.
Yea, you are right. I will update it.
Yes. We have our plugin still targeting 2019.4 with API 34 support. It's used by many devs. However, as @IGuscin mentioned, it's recommended to...
It is possible to use 2019.4 but you may need to upgrade gradle if there is a requirement.
Try installing the apk from terminal/cmd prompt via adb command and share the error. If you are sure it's issue with export flag, share an empty...
Sure. Will add to our list.
No. Plugin currently doesn't support Speech utilities.
As mentioned, if it's working on your end in test flight - it should work for them too, take a video and send it to them for review. Note that...
Cool! As expected :D We have noticed this with our customers where the apple's review team keep defending that it's not their mistake. For one of...
Released 1.1.0 Fixed callback execution exception in debug build when consent is shown Fixed callback execution exception when load ad operation...
Receipt validation is only a recommended measure but not mandatory to implement. If you are sure you are not doing receipt validation on your...
We don't have a device to test on but definitely will look into post release of first version of V3 (tvOS and VisionOS)
Let's continue on discord as I see a post from you. We scheduled the test and update you as soon as it's done.
I can't recall exactly but it has something to do with your "system" jdk. Please try re-installing jdk on your system and try opening unity once.
May I know this happens on which iOS version? And also can you please confirm if you reproduce the same in our GameServicesDemo scene too?
I see the link is working fine. May I know what link you used and from where you got it?
If you don't mind, can you please share details on the below question? Is having alternative billing option(now currently applicable for EU users)...
If you are on latest unity version, most like this may be fixed by now. Anyways, Just search in the project window to see where that library...
Great! Thanks for updating!
If without split binary its working, it means the required libraries are not considered in the base file. Can you try adding any of the plugin...