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When attaching doTweenPath to multiple objects on scene, is it possible to preview all their paths simultaneously somehow? Thanks in advance!
I'm using dotween for enemy movement in shmup. Goal is to create dots on tween that will tell the enemy to fire up some events upon reaching them....
@Izitmee Hi. I want to know a vector that corresponds to tween 50% value. The PathGetPoint(float) works in editor play mode, but when trying to...
Hello. Is it possible to use PathGetPoint () in edit mode somehow? My goal is to be able to lock movement of objects by tween path in edit mode.