A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Yes you can. There are two things to mention: The vertex shader that is used is outdated for newer Unity versions. This does not break the...
Yes! Same issue here. It's so sad... did write a very detailed questions including a prepared picture for it for half an hour.
Hey, I just released my first Asset Store package. It is a visual node editor called Graph Development Interface. [ATTACH] It enables you to...
Hello, I am using a search textfield in a toolbar. GUILayout.BeginHorizontal(EditorStyles.toolbar); GUILayout.TextField(_searchString,...
Hello, I am writing a custom EditorWindow. If I leave this window open while closing Unity I get some errors on the next startup of Unity. This...
I get strange depth test issues if I use one of the transparent or fade shader versions. At least I guess it has something to do with the depth...
Ok I just found an existing solution for my issue. I could use the DistancePointBezier method to check if a point of my rectangle is close to the...
Hello, I am drawing a bezier curve using: Handles.DrawBezier(startPos, endPos, tan01, tan02, color, null, width) I need to know if a given...
Ok thank you Tzan. Thats something I should have notice on my own. It works with Unity 4.5. Thank you!
First: Thank you for this Shader. I did get an older version to work but I had some strange issues so I decided to get the newest version...
Hey, I am developing an open source node editor for unity. I am adding more and more nodes that act like basic mathematical operations, noise...
Hey there.. I had some issues with this project so I started my own node editor called BrotherhoodOfNode. If you are interested in an...