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Yeah, that seems to be the case. I guess I'll be sticking to option 1 then.
Hey @bgolus, thanks for your answer. 1. Yep. 2. This thread claims otherwise, but I don't know how to render to a texture in a shader and some...
http://answers.unity3d.com/questions/1093244/simple-shader-question-on-finding-vertex-relative.html It is almost exactly what I need but it has...
This: Changes all occurences of the clip named "idle" in the animator, regardless of layer.
Alright, so I tried 5.4.0p4, the animator isn't reset anymore, but if I change a clip during a state transition, the goal animation gets frozen...
@Mecanim-Dev OK, so considering that, I thought I'd get smart and create a second AnimatorOverrideController in Awake like so: this.StandbyAOC =...
@Mecanim-Dev sorry to be insistent, but can I get an answer to this?
So wait, does that mean I can set a new temporary override controller, then change a clip on the original override controller, and then set it...
Has this been fixed yet? :| It happens to me on both 5.4.0f3 and 5.5.0b1.