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At least I am not just losing my mind!! I have been squirreling through all the docs, etc. trying to figure out where I went wrong lol. I haven't...
Hello! I am simply puzzled over why the .ranges is not working properly on the CurveField for the UI Toolkit. The first issue that that it doesn’t...
https://gamedev.stackexchange.com/questions/151659/rotating-according-to-ground-normal-on-unity-3d For future reference if any1 is googling this,...
I appreciate the reply! I'm trying to get the player to rotate (the camera itself is outside the system) ... I adjusted to similar, but the...
var menuCorners = new Vector3[4]; menu.GetComponent<RectTransform>().GetWorldCorners(menuCorners); that might help you get the corners ... you're...
You'll have to calculate the coordinates for the Canvas element (blue square) different than the object in the world (grey plane). For the...
Hello! I have been browsing the Unity answers for 3 days but have not gotten any results that are usable. I have a 3rd person character controller...
Hello! I have worked a bit with animations and mixamo before, but this is the first time I have had this particular problem and I can not crack...