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That worked great, thank you!
TLDR: I'm trying to create a custom Particle Shader using Shader Graph and I need to be able to access the Sprite from the Particle System's...
Hello, I have a large PNG which I use as an atlas for sprites that I need to use with my particle systems. I've created these sprites using...
I'm not an expert so I can just tell you what I've done. I'm using php to send and get data from a mysql database. So that would be the first...
Alright, thank you! What I was confused about is that if for the actions that I described above, say php & mysql were a better option than python...
I understand that, but I don't mind (in fact I enjoy) learning new technologies and if one is better than the rest for my particular case, I would...
Hi, As a hobby I'm building a small game in Unity. I need to hook it up to a database. The game's interaction with the database would be the...
Thank you very much sir!
Thank you sir, that did the job! Any idea on how I can improve it for edges if I'm using a transparent PNG with alpha clipping? It's pretty good...
[IMG] You can see what I mean in the GIF above (direct link to it: http://www.pulciu.com/fuzzy.gif ), it's more obvious towards the end of the...
Hi, I'm looking to hire someone to create a couple of shaders using Shader Graph and the Universal Render Pipeline. I would like them done with...
Hi, I have an environment that uses painted textures and I don't want the colors to be affected by light sources so an unlit shader works great...
I'll give this a try, thank you! [ update ] - worked great, thanks!
Hello, I'm pretty bad at coding shaders however with some online searches I managed to build myself a dissolve shader that looks nice. One of the...
This worked great for me too!
I had this issue from importing an FBX. I was using scale 0 on some objects to hide them during animations and that's what was causing it. I now...
This is really cool! I didn't use anything like this before but now seeing your examples there are definitely many awesome effects that could be...
I think the easiest for me would probably be to just update the y value via a script.
Holly... I don't even know what to say, thank you so much man! I've been trying literally all that I could find and think of for the past couple...
One idea could be to compare the output color and if it's not red then don't output anything, but I'm not too sure how to write that so it works...