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Hi Symons Is this an open source project we could contribute to as a community or is it only available under special circumstances? Sounds like...
Don't know if this is still the case now, but back when I was looking at UNET WebGL didn't work with the matchmaking server. It only seemed to...
Amazing. Thanks!
All of it sounds very interesting to be honest :P
Hi Archanor. I've had this asset for a while and it only gets better! I've got a small suggestion though if you don't mind. I would like to...
Forgive me for the newbie question... Can puppet master be used to create simple animations such as walking an running?
Hello and sorry if this question has already been answered! How easy it is additional fields to LE_Object? For example, it currently has a color...
Would be really interested to hear other people's opinions on this
Hello fellow networkers I'm running into an incredibly strange issue which only happens in a networked game. Any gameobjects created using...
I personally try to use the smallest possible primitive types where appropriate. For example, pretty much all of my enums will be on type 'byte'...
Which type of collider does Unity compute the fastest? Preferably in order if anyone knows? Sphere? Box? Capsule? Mesh? Wheel?
Are there any updates you can share with us?
Looks amazing! Cannot wait.
I have been subscribed to Unity's YouTube channel for a long time now. I was just wondering if anyone had an ETA, that's all :P Thanks for the...
Hello I wasn't able to go to the Unite Boston event and was wondering if/when all of the live talks will be made available. Thanks in advance
As far as I know, CCU = Concurrent users. That means that 100 users can be connected to Unity's multiplayer service at the same time. The limit...
Hi stardog Thanks for the great suggestion! I actually ended up with a similar solution which I was going to post.
:(
Hi everyone. I'm extremely new to networking in general and was wondering how I could implement the following on UNET. The local player sends a...