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Hi, I am having performance issues, I get spikes and it's related to EarlyUpdate.GpuTimestamp. V sync is disabled and the lag persists after...
That worked in the reproduction but unfortunately not in the real case. Are these amount of calls normal? There are currently 35 GameObjects...
Hello again, I just wanted to check if you ever got my mail with the reproduction of the performance issue. It was about 2 weeks ago now.
I was unable to reproduce this in a new project, I managed to make 600 dots that moves without lag but in my real project it lags until I comment...
Hi, I am having some performance issues, the game gets really low FPS on one map which has a couple of hundred objects. I have 240 objects on my...
That works very well, thank you! So awesome :D
Hi I wanted to ask you about an issue I am having when the agents are chasing a moving target. As you can see on the screenshot linked below I...
I'm still stuck at this problem.
Hi, I am having the same problem but I don't understand seanr's reply or I have done something else wrong because my NetworkLobbyManager has its...