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This seems to be a different issue. The fix mentioned in that thread is already implemented in the latest SteamVR plugin which I have.
Should MSAA and HDR work at the same time in Unity 5.6b4 with forward rendering? I have Windows 10 and HTC Vive. When I enable HDR from the...
Haven't tried 5.5 Shuriken update yet but would be cool if particles had unique id. The id would change when the particle dies/respawns. Would be...