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Glad to know it is already added! :) I would like to be a tester. But I'm sorry I don't have Discord and not familiar with it, so I've sent you an...
Hi, Any update on the upcoming feature for cloud migration? Thanks
It works! Deleting the whole plugin folder clear all the errors without causing other issues. Thanks
Hi, I'm trying to update this plugin and follow the instruction from the tutorial pages. But there are errors upon import which I cannot solved by...
Thank you for the answer. Good to know it considering the flexibility with custom serialiser :) I will post a feature request for default Google...
I am able to publish my game with this plugin and the IAP works fine, I think it use Billing Library version 4.0 which is the accepted minimum...
I see.. actually the goal I want to achieve is transferring the data that some users might already have, made from Google Saved Games default UI...
Hello again, this time I am trying to replace my old implementation Google Cloud Saved Games with this plugin. Based on the tutorial and...
Hi, does the plugin supports Pending Transaction in Google Play? [ATTACH] I received this warning and trying to fix it, but I can only find...
I think the loss will be compensated when your discoverability goes up. And in fact, my downloads is not getting worse as if there are...
Based on Dashboard reports, ANR rate of the most problematic device in my case is 5% of their session. The other top 15 problematic devices...
I just released a phased roll-out for few days, so the data is still limited. I can't confirm yet if the occurrences is lower after implementing...
It seems caused by Admob SDK or mediation. There is another thread discussing this same issue....
Glad to know there will be a workaround for the issue. I will try re-initialising the store for now as long it works fine. Thanks!
Any update after implementing this fix? I've updated to Admob 21.0.0, and using UnityAds mediation, but the ANR has not decreased yet. I just...
Hi, I found a behavior which might be a bug in the Billing system. I've only tried on Android. Step 1 : Initiate a purchase of consumable items,...
Thank you for saving my day! Before trying your fix, I backed up my project, and cleanup the project folders except the Assets, Packages, Project...
Hi, I got a problem I can't solve this entire day. I'm not sure if this related to TextMeshPro asset. [IMG] I imported the package without any...
I also experience it in my editor, I could go as low below 20 fps in Play mode. I tried -force-opengl method, in my case it seems helps a little...
Hi Raoul, Thanks for the quick reply and considering to implement this feature in future update! It will be great since there are no better...