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Hello Devs, Me and my brother released our first game. We would love if you give it a try and play it at the play store. It's FREE to PLAY! Show...
Nice work :) Good graphics also
We finally released our first game made with unity on the play store. It's about skills and jumping to the top in 30 seconds. Very funny! We hope...
Ok, I see I missed something about triggers versus colliders. It seems like triggers are excluded from the ignore layer command as I read further...
I'm happy you are trying to help me, but I don't think I got a full understanding of what you are trying to explain. Where do I need to put the...
I thought about that, but another trigger would make an cost on performance and I don't know how much? If I follow your solution I think I need to...
Hello Guys, Is there a possibility when using Physics2D.IgnoreLayerCollision to ignore collision between the two layers, but still get the info...
Ok guys. Thanks for the replies. I think I will write code to save it in a central database and query it from there when I need it. Thanks ;)
Hi there, Do you know a way of obtaining a value that says how much the game is downloaded? I think this value is somewhere stored in the...
Hello Guys, I made an animation with a property to enable and disable an object. When the animation is finished I want to set the property from a...
Oh, that would be cool if fixed. My character was suddenly falling through some of the platforms...I couldn't get a hand on the changes I Made and...
Hello Jack, Yep, I got it ;) Further investigation got me indead to the GetComponent command. I will try your solution. Thanks you very much,...
Hello, I'm a newbie to Unity, but what I found out already looks great. I have a game idea and doind some pre invetigations how to do it with...