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Your issue is with the Autodesk Materials - they need to be converted into standard ones that Unity can use. You can either buy Universal material...
If you're using Revit 2013 or newer, you need to convert the materials from Autodesk's default ones to standard ones that Unity can understand....
With any version of Revit after 2013, you're going to need to convert the materials otherwise they come in as grey into Unity. Personally, I've...
For anyone coming into this thread wondering why your materials are all grey, it's because Autodesk uses their own materials. You need to convert...
Autodesk uses their own materials since 2013 I believe. You have to convert them to Standard Materials either using Universal Material Converter...
Do you have any recommendations on how to disable all keyboard input when an input field has focus? If my users are type into a textbox, I don't...
This is what was there from original 2.0 release: PrefabType prefabType = PrefabUtility.GetPrefabType(gameObject); return prefabType...
After looking at it, most of my selection issues was related to prefabs. However, I'm still having one issue where I'm unable to use the editor to...
Yup that was me all right. My apologies that I came across brash and your previous experience with me was unpleasant. Since our initial...
I sent an email with a bunch of issues/suggestions for v2, but haven't heard back from you. Would appreciate a response when you have an...
I'm bumping this as I've not gotten word back or updated bug status. In doing more research, Recenter does not work for RoomScale, as outlined...
I ended up just deleting the material, creating a new opaque one , and applying it to the transparent objects
Update - the issue happens when I change a material from transparent to opaque.
Occlusion Culling not working as expected for FBX imported from Sketchup I have a scene with 1.9M tris that is imported from sketchup as fbx. I...
Case 909869
I'm at the point now where it's necessary that I address this issue. I can't be reloading the scene many times when the HoloLens loses tracking.
i'm not sure how to test in shell only - I'll submit bug report and past case number in here
What did work for me was reloading the scene. I would love to find a solution that fixes it without having to reload the scene though...
I have a single obj file (house) ~ 50k tris, and an Alaska cedar mobile tree outside (manually placed on obj file's 'yard'). Rendering method is...
It happens specifically when I put the HoloLens down on a table, and it loses tracking (for example, I put it upside down in the case to charge)....