A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Thank you, following this down to Adding in a MeshFilter and MeshRenderer into the baking subscene fixed my issue!
Hello guys, In my most recent work on our project, I built the game to find a massive memory allocation seemingly out of nowhere. My previous...
Here's another note on this subject. I'm Guessing the sleep doesn't work if the angular velocity continues to move? when my Dynamic bodies get...
Hello guys, I have a test case running at the moment with well over 2000 dynamic bodies rolling around in troughs. There are times when my Dynamic...
Hello developers, I was wondering if it is possible to break out of an IJobEntity loop before it cycles over all entities in the query. As...
EDIT2: Just got back infront of my computer and yes you can just query (in DB<T>).
Greetings developers, I have a question about queries, specifically Entities.foreach and IJobEntity queries. I was digging around our profiler and...
Thank you Per-Morten, I just tested (int)enumValue and it worked like a charm. Now to test if I can get this HashMap into a ForEach so I can...
Thank you for the response! I will try this approach. The idea behind the enum is that when we add new Types of Buildings we can correctly...
Hello developers, Im trying to create a NativeHashMap<MyEnum, Entity> to recreate my Mono Dictionary pointing to my BlobAssetReference. My idea...
Hello guys, My team is working on a project at the moment and I just noticed that we have a major leak in the build mode(close to 1mb per...
Basically the title, as Audio and Animations are being pushed back for the foreseeable future I figured the most efficient way to work around this...
Thank you DeamingImLatios, this help rebuild the child buffer! Now we just need to figure out how to save the object[]. Thank you again!
Hi DreamingImLatios, I just tried your suggestion and didn't get any new results, but i may be doing it incorrectly. I'm creating the query after...
Hello community! We've been having some issues with deserializing our entities. At the moment we have 2 major issues that we want some help with....
Hello! I am working on trying to create an efficient belt system similar to Factorio's using Jobs and Burst. The approach is a Linked List system...
Thank you so much! This is so much easier then we thought. We got the script working as intended now.
So my friend an I have been working on a project together. I am primarily using VS as he is using c#. I've found how to use c# methods in my...
I'm using PUN 2, and at the moment players are connecting to the server. The problem is that each player is seeing different things and I'm unsure...
So I figured out a way around it. Because my Assembler script has the raycasting inside of it, I had to find a way to make sure that the raycast...