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Version 5.2.2f1 Personal
I have a Unity build that references a .json file. This file is to be kept in the streamingAssets folder after the build. The build works great on...
It's not clear to me why the requested functionality isn't working. Can we add this as a new feature request?
Alright I realized this cannot be in the fragment shader function but needs to go before it. Working for me now.
Please advise how to translate the GLSL code below into CG. I want to reuse this function multiple times in one shader: float remap(float value,...