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Thanks a bunch, I found it.
@username_unity_of_my Hi, Trying to get the framework to work with urp. Most things seem to work, however when targeting the barrel in third...
Thanks for your response after I removed the mentioned packages and added "com.unity.nuget.newtonsoft-json": "3.1.0" to the manifest it finally...
How do I completely remove Plastic and collaboration from my project. I turned off the version control (I use git and bitbucket), however it still...
These are not warnings, but errors preventing the scene from running.
@Kavorka I bought your asset and tried to spin up the demo scene. Unfortunately it does not work right out of the box it seems. I did manage to...
I was turning a bunch of other stuff off and on, when I moved this routine to last it seemed to work. I am guessing it might be because I also...
I have a gameobject which has about 2000 child objects displaying some particle effects. At game start the parent object is inactive and during...
@jjxtra Does this asset work in URP?
Thank you for your respones, much appreciated. It now compiles, however I still don't see any of the objects I added the tracker to in the debug...
Hi, I seem to be running into the same issues as a couple of the previous posters have when Odin is in the project. Unity version is 2021.3.16f1...
I downloaded the package in a fresh unity 2020.3.30f1 project and it automatically installed the requisites (except URP which was installed at...
@r3eckon Maybe you could also include the naming convention for items in the doc. When I removed one of the 2 CFloor lines, I got dark holes in...
@r3eckon Seem to be due to the prefab I used had been marked as static. Though Isn't this something you want in there for some prefabs for...
@r3eckon I think I have figured out why, it seems like the mesh of the prefab is not being instantiated correctly somehow i.e. this [ATTACH]...
@r3eckon One other weird thing is, when I try to replace a floor tile with another prefab it is not visible at all. Pretty much any prefab I...
Hi @r3eckon, I recently bought this asset. And I was at first really exited since it appeared to be doing what I was looking for (having bought a...
@bocs I recently bought this asset and I am getting this error (like others have mentioned above) Assets\ProStamps\Editor\ProStamps.cs(354,66):...
Looks like the script is right, I was able to dig out one of the missing prefabs in the scene [ATTACH]