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Trying to evaluate if ECS Physics is a viable path for a multiplayer game that only syncs inputs into the simulation. The docs don't seem very...
Please expose these extensions in Post Processing TextureFormatUtilties: internal static bool IsSupported(this RenderTextureFormat format)...
Unsure when this started happening, but it happens a lot and the references 100% aren't needed in the assembly definitions I have (we have 30+...
That image is about what I expected. You're spawning them parented to the moving box in the hierarchy. Try and find some other resources that...
https://docs.unity3d.com/ScriptReference/TerrainData.SetAlphamaps.html This shouldn't be freezing the game. Can you show the code that updates...
Did you look in the hierarchy to see where it spawned your small boxes? Are they at the root level or parented to the large box? What the video...
Seems highly unlikely this would change from one version to the next. I would assume Unity would have unit test for APIs like this as they're 100%...
You're possibly spawning the small boxes winting the transform of the large box. Transforms are a hierarchy, moving the parent transform moves...
Have used Zenject a lot but switching to VContainer on new project because of performance considerations (Quest VR). I wouldn't worry about...
I've had Unity and an external c# library share other external dependencies before. I haven't done any loading of assemblies at runtime though -...
Hi, is it possible to get TMP to do 3D text? Not looking to do real time 3D mesh generation from a font file - happy to feed TMP individual...
Loading a large project on 2020.3.23 after clean boot (to minimise other issues) and Unity quickly eats up all available memory when loading the...
Hmm, you've done pretty much what I would do to try and get that to work. Does the serialisation code you're using make use of Reflection.Emit?...
Not sure how any of that is compiling or running, you're ending the GridMap class on line 7. The code below should be throwing compile errors....
I'd wrap InputAction to provide something that's easier to consume. Also, not sure I'd go that direction with dependencies for the Player class....
The Preset class is Editor only, you can't use that at runtime. Just roll your own struct holding lists of colors etc with methods to apply to a...
The explication is sometimes in the Microsoft documentation, sometimes in the blogs of the engineers who work on the language features. I agree...
Is the grass actually being illuminated there? Looks like the grass is just drawn alpha'd a bit over the top thus you needing to up the emission...
Not sure what that means. You can use whatever method names you like? I just followed the wikipedia description to implement mine. It's not a...
This should be expected behaviour as you're not trying to catch any exceptions there. You should also know that tasks can eat exceptions if...