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Hi Castana Thanks for the reply. Looks like we both may be working on something similar if not the same thing. Let us get in and help each other...
Hi guys. We have a certain object that can be recognized easily using TensorFlow and Machine Learning. We wish to use this method for image...
Hello All I have a strange issue that looks like it could be because of NAT type, but I probably not, as UNET uses a relay server. Here is a...
It blows my mind. The consistency at which Unity releases broken features
I have the same issue. I suspect it could be a problem with the NAT(Network Address Translation) type. A common issue in multiplayer games
Hi guys I am working on networking an old game that was done using a much older version of Unity that uses legacy animations. In order to use the...
Hi guys Doing a build and run results in an apk file being build on android. That's what I do in PC mode to test the instance of the second...
Thanks for the reply @sovium Just doing the AddPlayer on the client side was sufficient, as that invokes the OnServerAddPlayer on the server...
Thanks for the reply @Freakyuno . I suppose I have not explained clearly enough. I need two player prefabs to be spawned for each client....
Hi guys I am working on a multiplayer beach volleyball game that involves 2 players in each team. Therefore I need more than one instances of my...
Hi Guys. We have purchased the uWebKit Pro version. I seem to be having some trouble with viewing pages with ActiveX controls on it on uWebKit. Is...