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Hi, we are making a game using Unity4.6.2p2 and Xcode6.1.1. When you press the home button on our iPhone before Unity's LoadingIndicator is shown...
That's too bad, thanks for letting us know!
Hi Josh, Thanks for the info. Hope you can do something before June.
Hi Mantas, I posted the same question here as well (http://forum.unity3d.com/threads/4-6-ios-64-bit-beta.290551/page-19) but the size of our app...
The size of our app was 99.5 MB with Unity 4.3.1 (IL2CPP Universal Release), now it's 103 MB with the latest patch! Did other people experience...
Hi Lucas, thanks for the reply. Is this fix applicable for universal, and not just mono?
So we won't have any problems with Unity 4.6.3 regarding this issue?
Hello Joncham and Lucas, so this issue has not been fixed in Unity 4.6.3, correct? If so, has this been issue solved in future versions of Unity?
Thanks!
Thanks, can you fix it in the next patch?
We talked to Unity Japan. It seems like it's already fixed. Maybe we have to wait for the next patch to be released sometime around next week?
I'm using Unity 4.61P5 and when I run an app on iOS6 or lower, the 3D Physics doesn't run properly and the app crashes. The crash happens when I...
1. I'm using Unity 4.61P5 and when I run an app on iOS6 or lower, the 3D Physics doesn't run properly and the app crashes. The crash happens when...