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can you explain how you figured it out and/or show some code? that would be nice! right now i have a lot of particles, drawn with drawProcedural...
I already tried this, but I just get a blank screen. CommandBuffer commandBuffer = new CommandBuffer(); Camera cam =...
Hi there. I am generating a lot of particles in a compute shader and I want to apply Screen Space Ambient Occlusion with an Image Effect Script....
Same question...