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You can use this https://geniusgeeks.com/how-to-screen-record-on-iphone-13/ guide to screenshot on mac.
Yes you are right. There are many core missing features.
Material has a limit size of CBuffer. You are right.
We are using Compute Shaders in our project and doing quite a lot of math operations. A warning is always generated : "Shader warning in...
while debugging, I also noticed the same error. Let me know when anyone got the solution.
By default, a 3D form (such as a cone or a cube) will randomise directions in 3D space. You may guarantee 2D randomization of directions by using...
When I Debug.Log, it doesn't show the stack trace, and it doesn't show the source code line or links when recording an error. Also, when I...
Collider[] hitColliders = Physics.OverlapBox(gameObject.transform.position, transform.localScale, Quaternion.identity, m_LayerMask,...
I began installing all of the Android utilities from Unity Hub in the hopes of avoiding the hassle of managing everything... Unity's environment...
I don't see a thread related to the 2D Tilemap Editor package.
followed the same and my issue is fixed now.