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I'm not 100% sure, but I think that you have to get thousands of impressions daily to get revenue on views, I could be wrong as I've not received...
Someone installed game from ad which gave u revenue.
I was under the impression I would get revenue on every completed view. So I will only get revenue on views if the advertiser is CPV? I haven't...
Just curious.
Thanks for the quick response, just couldn't find definitive answer on the question. thanks for opportunity keep up the good work Rasmus and Unity...
Do u have to get 5000 impressions in a month or can be over multiple months to get revenue?
GameObject UserData = GameObject.FindWithTag ("player"); UserData.Send message("Function Name in UserData to receive message");
I tried to reference js script from c# script with no success maybe cannot be done I'm not sure. Try send message to userdata instead.add...
private UserData userData userData = GameObject.FindWithTag ("the tag u pick").GetComponent<UserData>(). as UserData ; userData.coinText.text = ""...
give userdata a tag. if userdata instatiate on awake, maybe find with tag on start instead of every time ad ends; reference the script UserData...
Is userdata in the scene or instantiated on start cause I see userdata (clone) ?
Hey just want to say thank you to unity team and the unity community. Although I haven't produced anything good I've learned alot and still...
Unity has 3dtext ,place in scene ,then add in inspector ,it will show coins as text in scene, Playerpref might give u error because "Coins" is...
my script gets messed when i post but check the changes from your last script to mine
using UnityEngine; using UnityEngine.Advertisements; using System.Collections; public class ShowAd : MonoBehaviour { public TextMesh...
ads 1.0 using UnityEngine; using UnityEngine.Advertisements; public class ShowAd : MonoBehaviour { public int coins; private string vid =...
Post your code
I think there is a bug in unity ads 2.0 the first thread I told u has answer for fix if u have issues with callback.it helped me :)
Go to unity scripting api look at Advertisement.Show(). public static void Show(string zoneId,Advertisements.ShowOptionsoptions);
Did u setup showoption? var options = new ShowOptions { resultCallback = HandleShowResult }; Advertisement.Show(RewardedZoneId, options);...