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Another reason for jumping on Godot train...is a long term bet and it isn't still the way to go for professional, but there are love and passion...
Greetings everyone, i go straight top the point: i am new to the VFX graph but i need to use it to obtain a effect like the "Simple Swarm...
I found the scripts used in the com.autodesk.fbx package...but it's a little too complicated to figure out what all this does without a proper...
Guys, there is some way to use Autodesk.Fbx to export models & material at runtime (with the program compiled)? I can't find anything like that!
I already tried to tweak this settings. The Clouds stop moving in the sky but still their shape change fast...i want to slow down this.
How can i set the speed of Volume Cloud Morphing if i want to make them still or morph really slow? Thanks
So, if i transform a ReferenceImageLibrary to a AssetBundle i can download it and load my Ar Project dynamically?
Hi everyone! I have a problem building my project with FBX export! error CS0234: The type or namespace name 'Formats' does not exist in the...
Hi, i've got a similar issue that i managed to resolve with your advice but i've got another error when i try to build: error CS0234: The type or...
Great! This work well! :D
The best usage for anchor is to "anchor" them directly with the plane you just found...this is because if you move in place and the plane become...
I think the new Raycast cant detect Plane With Infinity...someone can try it? (also, the Session Reset freeze my app now)
I've got the same problem...any solution?
Hi guys! I've got a question: since we have to build an app that has to be rendered in a vertical screen, there is a method for limiting the area...
Thanks for the reply. So i must try to migrate to the newer version...but i had a problem with my experiments on the newer version. The color...
Thanks!!! This solved my problem!! :D
I'm asking for help. I use the version 1.0 preview 22. I've made an app that puts some object on the ground...it always worked great but now the...
I was able to enhance performance with the use of Anchor! (in Unity Ar Foundation they are called ReferencePoint).
Greetings, if I want to use Oculus GO in a museum or in an exhibition, I need to prevent the user from exiting the app and entering the main Go...
Clever! You can do this every time the system find another plane that is not our plane...