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1) What can go wrong, where have others failed, where have you failed? The only thing that can go wrong is that no one downloads your app(s) 2)...
That looks awesome :) well done
for a few days work, thats looking pretty good :)
It sounds like it is clipping something, have you tried setting the rigidbody to kinematic? That should help rule physics in or out, you could...
True, it is in the docs, I have just made a test scene and put an animation clip directly on the GO, used the OP code, and it does not work. I...
From the code you posted, you have put an animation clip directly on your Object, I do not think this is supported anymore, you need to use an...
I second methos5k, I was having almost exactly the same issue a couple of weeks back, and have turned to blend trees, which are working great.
Rimworld sits in the 2d realm, and that game is very popular ( and utterly amazing ), although not hand drawn. Another game that springs to mind...
ahh, sorry I misunderstood you.
I dont think there is any in built snap to grid functionality, but it certainly is possible, you just need a bit of script on the object you want...
Cool, I would be interested in how you get on. Integrating GP services is quickly approaching the top of my to do list :)
This type of game is not really my cup of tea, but, I am incredibly impressed by your dedication and progress on this. Well done, and keep up the...
Cloud saving is the first thing that springs to mind, especially as you have already integrated some of the GP services....
I do not have a degree, but I am a professional software developer with a proven track record. I also make games, build furniture and I am an...
HI You can add components to a tilemap the same way you would to any other object, either drag the component onto the inspector, or use the add...