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Anyway, problem resolved. Actually my teammate wrote some code to check if a specific port is in use or not using TcpClient which was causing problem.
Hello Everyone, Facing one strange problem. Highly appreciable if someone can help me. I made one Android AR app using Easy AR having...
Can anyone?? Please...
Hello, In our unity application we are using HTTPListener to serve encrypted video file. If the video file size less then 200mb then its work...
Thanks for your Reply Mr.Schubkraft , So after installing unity web player version 5.3.6 its not possible to play content build with 4.6. Is...
Hello, we are product based company from India. We are using unity3d since long time. Currently we are facing some issue regarding unity web...
below is the for same: http://answers.unity3d.com/questions/22954/how-to-save-a-picture-take-screenshot-from-a-camer.html Modify code as per your...
Instead of Using "Application.CaptureScreenshot" just use RenderTexture and convert that RenderTexture to Texture2D and set as a texture of an object.
Hi zDemohunter, Its very old thread (almost three years old) and even i forgot that there is some thread which i started. So i think in these...
Here is your code modified by me and here its work fine for me using UnityEngine; using System.Collections; public class CreateNew :...
Doesnt matter if you used object or gameobject. The problem is in your for loop and thats x=+1.
for(int x=0;x<=6;x=+1){ Instead of that just write this way : for(int x=0;x<=6;x++){
http://docs.unity3d.com/Documentation/ScriptReference/AnimationState-speed.html
To disable a windows key you need keyboard hook and and its only work on standalone build. For more detail just reffered this link:...
I dont know you have a knowledge of PHP, but for that you have to write some server side script. You can do it with PHP.
I am sure you are trying in internet explorer. Just try with Google chrome or Firefox. Here its work fine other then internet explorer.
@miksumortti Thank you very much for taking interest in my post and i will keep researching on it and i have a strong doubt is that DPI problem.
I just tested only with animation. In my animation there is man with skeleton and its too heavy (lots of polygon) but same .apk in S3 works...
Then what is the reason, if i installed same .apk in S3 its giving me 15-20 FPS and in S4 its giving me only 5-10 FPS. There is one animation in...