A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Sadly no, like I said, I tried EVERYTHING on the probe, box projection doesn't make a difference.
ok, this is a massive issue that needs to be resolved. Ill try to explain it again, as one can see in the pictures bellow, this sphere uses the...
There are 4 things I would like to see happen with the reflection probes which I deem very important for performance. First, the 'resolution' you...
Hi, I was wondering if there is someway to get the realtime reflection probe to render objects starting at LOD1 instead of LOD0 for example? I'm...
The realtime reflection probe works fine, its once the roughness value is 0 when this shows up. And im using the release candidate 2.
I have an issue with using Metallic Maps. The gold you see on the below picture is a object that has its metallic R and A channels white, and the...
Hi, I have a realtime reflection probe and a mesh renderer set to use probes and skybox. I also have a skybox set under Window > Lighting and the...
Figured it out, under quality settings you need to turn on realtime reflection probes
Lightprobes are black? They don't seem to be working anymore...
My reflection probes are black now, even newly created ones. RC2 seems to have broken them, can anyone confirm this or tell me if I need to do...
Figured it out, seems to be another case of the "Unity5-Shader-Computer-Has-Become-Pickier". Seems in U5 you need the "alpha" keyword on the...
I am using the SUIMONO water system package and now all the shaders are black in Unity 5. The issue seems to resolve around the last pass, if I...
Hello, I'm creating a terrain shader for my voxel terrain that requires up to 32 samples for blending terrain "blocks" with each-other on a...