A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
This ended up being a problem with the bundle being built for the wrong platform that it was running on.
I'm having something like this. When I instantiate prefab that is stored in a assetBundle I get: Assertion failed on expression: 'm_GpuProgram'...
What is the link for this update?
Where are you getting this ScreenManager.Get() OnScreenSizeChanged ? Would be a great call back to have? - j
I have a few StateMachineBehaviour scripts that i have attached to a few nodes in my player animator state machine. After a reimport they go...