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good bye unity. I will turn to unreal in next game.
crash when calling productInit
We have the same exceptions now ! pls check your example. it report the same exceptions. this plugin cannot work now.
Need Support for Windows 81 and Store Porting. When I build for WinRT, Many Errors are reporte from PE's code, which use many reflection API....
Thank you for your reply. I like Unity 5, it brings many new features, but like what you say, I should keep it for my next project since our...
I know it can。 But do I must reset my lights? If I must learn new lighting system and rearrange the lights, it need time. for many people, it is...
Thank you for your reply.I am really troubled by this problem recently. I think Unity show show warning about not supporting beast any more in...
Thank you for reply. The unity 5 lightmapping compatibility is very confusing.The 4.x lightmapping seems working at first importing. But after I...
My game don't use any realtime light rendering. When i upgrade to unity 5, my scene's lightmaping does'nt work. it just become dark. Do anyone...
i have spent two weeks to try let my game run but it failed. web player build is really great..
i never care about the bundle size.i care about the huge memory requirements and the slow js compiling and so slow building and so many out of...
i just gave up unity 5 webgl for now. huge memory requirements (at least 2G) and out of memory crash... i think no serious game can run without...
I have built my game in webgl recently. i really worry about the huge asm.js code, about 3 millions lines of js code! i watched chrome allocate...