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Your code doesn't work. UpdateExternalTexture() takes an IntPtr and you're passing in a Texture object. Did you mean:...
You should never use System.Net.WebClient in a Unity Player, always use UnityWebRequest. string ip; using (UnityWebRequest webRequest =...
OK thanks anyway. We have problems with our game crashing on Linux since making a tcp client connect to a server using the default .NET...
Can you please explain why not use a TcpClient ?
Do you have a link to the issue, please, so we can track it. Google Play are threatening to make our app less discoverable due to this bug. We're...
AFAIK you cannot use PlayMaker on iOS devices. You need to create your own subset of components to build games with (we have), or maybe find...
Unity's engineers are investigating the issue. You can see the status here and you can subscribe to updates via email or Slack...
Same here, all builds are failing: @ollieblanks @Benjamin-Gooding Used 40 minutes of our free 200 minutes as well ... :mad: Git LFS initialized....
@sebastiend-unity @uMathieu what is the status on this? Do you have a link to issue or some such
Well, Apple's main focus is to protect users and it is technically correct that you could visually script malicious code and download it via...
Just a word of warning ... our app got rejected by Apple when we used PlayMaker to create our games. The reason Apple stated was that it was...
Don't know what you read, but according to the documentation, BroadcastMessage basically does a SendMessage on the receiver and every child....
I'm trying to set up a unity event in Unity 2021.3.11 to broadcast to all my NPCs with a NavMeshAgent on each to stop in their tracks. I add a...
Ok sorry, I didn't quite know the correct terminology to use. I'm using the link from the "Code -> Clone SSH" menu on GitHub, which the Unity...
Unity 2021.3 manual says that it's possible to target a specific branch in a git repository when adding a package from Git: Targeting a specific...
Getting a consistent crash on Linux Ubuntu 20.04 using Unity 2021.3.11. Seems to happen when calling SceneManager.LoadSceneAsync as a response to...
We were looking to integrate UCB in our build system and automatically push builds to our own server using web hooks, but this thread is very...
I solved my problem by replacing the call to PropertyField with Foldout
I'm having problems with this method too, upgrading from 2019 to 2021. I used to draw a custom array like this: if...
As it says in Firebase release notes, version 9+ requires AT LEAST Xcode 13.3.1. If you don't have at least Xcode 13.3.1, use 8.10:...