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Ok cool thank you. I'll experiment too, Ideally i'm hoping to have the choice between locking on to the enemy in that view or just turning the...
Hi i'm playing around with melee and the vmansion scene. was wondering how I would keep the lock on ability without the camera moving behind the...
Hi! just picked up 3rd person shooter template, very much looking forward to using it on my next project, Can I just ask how well this system...
still no luck, this is in the Terrain2Geometry example scene. on the right it says its the correct version, but nothing I do is working. [IMG]
Hi i've tried that multiple times now and its not working. I keep seeing "undeclared identifier 'LambertTerm' in errors and I dont know what that...
Ok making progress I think but now I cant get the terrain to link to the shader, in fact it looks like every shader has died on me now. The only...
hi mate I belive thats the heightblend AO slider if I remember correctly. have a look at that. also if that doesnt fix it try unticking sharpen...
hmm i have already tried that maybe i should just keep screwing around till it works then go from there. Hard to find the issue though i've been...
I think there's some conflict with some deprecated code? I get these errors and no matter what I change in the LODmanager the terrain is always...
Hi @tomaszek, are there any compatibility issues with 5.6.0f3 that you know of? My terrain is white after upgrading to that.
honestly not sure what I did but its working now. might be something to do with the fog though. Thanks for the work its really looking great now...
Thanks mate
Hi, I'm trying to use this in my project but I am coming across an issue with the lighting when the camera turns away from the sun. It becomes...
Hi Tomas, just got your uber shader, veeeery nice work. So I have an issue with relief terrain only when I create a build, the terrain area that...
Hey Squared how are your own projects going?
Is there a way to make it so an agent always knows where you are and is engaged? I have a sniper in the distance that sometimes doesn't notice me.
That basically set all the rigidbodies to not kinematic on start.
ahh I see. So the rigidbodies are all set up properly but the linked components in the base script had gone blank. pretty sure I did that by...
Hi got quite an amusing problem. I shoot my guy and his body keeps dragging along the floor until he gets to his transform. Is this a glitch or am...
Hi I'm trying to find this workaround you speak of, has it been discussed here? google is turning up nothing.