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sadly no
yes
I have been running into the issue of shadergraph shader not showing when in a standalone build. They do however show in editor. The meshes do...
Bump issues still there. noticed it has to do something with the URP stripping when having another issue.
After a lot more testing and frustration. i found that the exposure strength of the skybox is getting set wrong in the standalone version and not...
Since a couple weeks i have been running into an issue. My standalone builds look different than my editor, everything was somewhat darker like...
Here is the hard normal edge issue on depth. tested this in diffrent viewports and with and without materials and textures [ATTACH]
Hello, I am having some issues with the new Screen space ambient occlusion (SSAO) render feature in the forward render data. i ran into an issue...
I converted my project into HDRP and stumbled on an issue with one of my cameras. It seems that the camera settings viewport Rect no longer...