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very good, now i got it. that's easy. thanks
Ok, now I can find that IceBlock, which prefab and its component is using that IceBlock?
Yes, I know to change the sprite renderer but I can't find which prefab that contains that sprite renderer. Can you please give me the name of...
Refer to MinimalDamageTypes demo, I would like to change the effect of the damage sprite. E.g. If I use an Ice Damage Type (scriptable object),...
I'm having problem for adding Particle effect to 2D Projectile (Bullet). In 2D bullet, I just drag a particle (as a child) into a KoalaGunBullet...
Hi, I wanted to create a flying AI Character (enemy) that can aim & shoot I copy the prefab from RetroBlobFlying and add aim & shoot AI to its...
@reuno After a few trials I found out that, no matter what type scene, if before enter play mode and you have select (in Hierarchy click on the...
got error message when add MMHealthBar to enemy unit. I'm using Corgi Engine ver 7.5.1 and Unity ver. 2020.3.27f1 NullReferenceException: Object...
Is there any documentation or tutorials about how to use List Variable Iterator and List Variable Loop?
I'm able to retrieve damage amount by listening to MMDamageTakenEvent. public void OnMMEvent(MMDamageTakenEvent eventType) {...
How can I get the Player's health amount (e.g. from stimpack) and damage amount (e.g. from enemy)?
Oh now it make sense, I don't need to worry about trigger as the engine will trigger it whenever something happen. Yap, I can just listen to those...
thanks for the reply, as stated, I'm trying to understand how to use CorgiEngineEvent and MMCharacterEvent. The above code is from your...
I try to understand how to use CorgiEngineEvent and MMCharacterEvent, thus I copy and paste this code (from your documentation) and I got an...
I have problem finding more info about DOTween Pro Visual Manager. Beside this: Can someone tell me, what Visual Manager is and how to use it?...
I found a script about KillPlayerOnTouch, how do it extend it to damage enemy or npc on touch? thanks
After I had done some customize on some hotkeys, can I save those setting for next project? Or do I need to redo setting the hotkeys for the next...
If you want, feel free to send me your changes. If they look like something others could use, I'll add it to the asset and make it part of the...
Hi, I keep getting an error: NullReferenceException: Object reference not set to an instance of an object LevelManager.FillList () (at...
How to I get the MaxHealth from the Listener side? I try Print to Console using the following code but all give me error: void Start () {...