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A friend of mine suggested that Unity might need to interpolate between the keyframes in order to create the animation frame (does it sound...
That's the same thing I'm currently working on. I'm no expert at all but as I understood it you have to extract the animation data from your clip...
I'm currently importing a simple 2 bones animation from Blender into Unity and I found a weird behaviour occourring. In Blender I'm using a frame...
Hey @Noisecrime, Great video, I just started looking for rendering techniques in order to achieve decent frame rates with a couple thousands of...
Oh wow thanks, you gave so much material to study.
Thank you Strategos, now i have something to look for. Since we are talking about this, can you name the "more complex ways"? I'm not asking you...
Hi guys. Let's say i have a base 3D model of a lizard is there a way to add stuff to it (horns, fur, etc.) in order to get close to infinite...