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So I'm using this on a game server with stand-ins for NPC's and I noticed it kicked out an error if there is not a mesh renderer node. It might be...
I play a lot of Entropia. :) Icons can be arranged for custom hotbars. Thanks for the help.
Ok all that seems to be working. I was confused cause typically you can have multiple weapons in the hotbar and equip by clicking on them. All...
Thanks. Looks like a lot of fun so I bought it. :)
But How do you get items from inventory to hotbar? if you left click on inventory item you can only move it to other inventory slots. If you right...
Can this be used with Java Script and C #?
I'm still trying to figure several things out in this package. How do you get your sword from the inventory to the HotBar? How do you...
Two separate time systems make the most sense to me. One is strictly for day/night cycles, one real time.
Thanks for all the help. After a whole night of dealing with Server Prontos Tech support they still couldn't get it working so I just moved it to...
Yeah it's been 5 hours of messing with this and it's definitely not sending emails from a windows server. I've updated everything and still nothing.
I'm using a Windows server and the email is a different domain from where the PHP files are stored. I'm not sure if either of these things are an...
My main question is why is it not sending the Activation email? But I was just noticing there is not an option to resend the email if it fails...
Everything seems to be working now except its not send out the email for activation. Also should I manually add the Account Update Prefab? I...
Procedural generation is possible in the Unity Engine (and all other major engines) All the items you list have already been built in Unity...
It's been about a year since I've asked about this. I need a good SDK for Virtual Goods and Coins in a webplayer. Have there been any new...
I've logged out 3 times. Its not working
Same Here :( But I got the email and it still wont let me download.
Little Angel: " Would this all be generated from a single seed (per planet, I would assume) so that when one revisited a location, it would be...
I think that players run in several categories, One of them being explorers. I used to play Entropia a lot but often I would have more fun finding...
No you don't want to use Vector.Active() that makes a mess when it runs. Here is what worked for me :)