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I forgot to change the title, but the thing in this thread is about the follow player function not working with a sphere collider applied to enemy.
I have a problem with a script which should make an enemy follow a player when he enters enemy's collider, but it doesn't work. Code (CSharp):...
Hi, I've got an enemy (named "Enemy") which has a roaming function, and applied the same animation player has, he is properly walking around with...