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I wanted to use the Strava API in my Unity mobile app back in 2018 and finally figured out a nice workflow and have always meant to share how I...
Absolutely, I totally forgot, work got mental, I'll dig it out later and show you how I did the Node side of things as it simplified everything in...
Could the dedicated server build sit in an AWS or Azure container and be access as a headless render engine?
ill get all the bits split out of my project and put them on here this week, basically though I created a NodeJS service that I deployed to Heroku...
another slight issue can't find Texture2DSerializable.cs that's mentioned in docs? as I can't get this to work with the stencil buffer etc in CPU...
I have just got the v2 and having a nightmare, using 4.2.0-pre.12 and built the companion app with same settings, and I now have it running, but...
hi there, trying to run this on my Pixel which is classed as being AR capable, when running the companion app I get an error, reloadSceneCor()...
Hahahaha sorted it all in the end
I am not talking about disabling Metal, basically I have the same issue in 5.6, 2017 and 2018, what I had to do is go to player settings, click...
also i think this is an Apple problem, i have had issues like this with previous OS updates, and most of my apps are now running terrible, Rider...
hi guys, i have updated to Mojave and hit the same problem, i have projects on older versions of Unity that i can't move to newer versions so...
Absolute life saver, this just worked first time, been scratching my head on this for the past week as I was getting no errors, it would just hang...
Hi there, not sure the best way of asking this question, but need a little bit of advice on a shader, I am after processing pixels on a 2D image...
has anyone successfully used Strava with Unity? I know they have various ways of using their API, I have used it in Swift/Obj-C and got it working...
so with this Added the ability to set a list of preferred decoders for DirectShow. This makes it easier to predict which decoder installed on...
hi again, so it seems its behaving the same through code and just dropping them on, DirectShow is more consistent in showing them but plays back...
right, so if I change the video player to DirectShow, it doe not play as well but works in all instances, not ideal but at least its a way forward...
Hi Andy, so its Unity 5.6.4, just updated to the latest plugin, think 1.7.0? Video specs, they are all MP4s, all 1080. after some more testing...
right so whats weird is that if I put instances of the media players all over my scene and point them to the same files and have loads of things...
Hi, I have a problem that might of come up for others or answered before, I have a project thats creating lots of different assets on the fly, and...