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so i am using this code for the basis of a bullet hell game - using System.Collections; using System.Collections.Generic; using UnityEngine;...
i have experimented with sub-emitters and that is the perfect solution, but when i set it to play on "collide" or "death" it will not play but it...
So i have this bullet hell spawner here - using System.Collections; using System.Collections.Generic; using UnityEngine; public class...
Hello, im quite new to unity and am trying to make a game like RotMG but i am not sure how i could make something similar to their loot system, i...
so at the moment im trying to make some attack animations for my game and what i have right now is something similar to Archvale's system in the...
so I am trying to make the player be able to pick up an item that the enemies can drop using this script - using System.Collections; using...
thank you very much, this worked exactly the way i was looking for it to :)
so i am trying to make a loot bag system and i have got these two scripts at the moment - Loot script - using System.Collections; using...
thank you so much, you are a life saver
I have been getting this error - NullReferenceException: Object reference not set to an instance of an object Collidable.Update () (at...
I am trying to make an enemy ai chase the main player here is the enemy ai - using System.Collections; using System.Collections.Generic; using...
I really need help with this, I get the same error message when ever I try to show some text - NullReferenceException: Object reference not set...