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Assuming static text means text that already exists in your scene when you change the language, your problem may be that text that is instantiated...
If you'd like to use an indeterminate amount of stars, you can use this formula for the horizontal fill amount each star image in your array....
In the FixedUpdate method of your first script you add the left vector but subtract the right vector. It seems inconsistent to add in one...
Not always. You aren't allowed to extend classed with the 'sealed' modifier, like GameObject. Preventing inheritance of concrete classes is a...
In test assemblies you aren't allowed to reference Assembly-CSharp, but you can create other asmdefs and reference them. In case you don't know...
I might be misunderstanding, but GameObject instances are normal C# objects. They are objects that are handles to physical things within the...
This is a good architectural question, but one that is hard to give a universal answer to. In your situation it comes down to whether or not you...
I've been getting somewhat frequent crashes when adding UI and script components. I'll post a log next time it happens.
Also experiencing this issue. It works fine in builds and with other analogue input devices.