A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Google login doesn't work for me. Everytime I try the login page appears again without me being logged in (using Safari and Firefox).
Tried it, and yes UBER works with those substances perfectly, now I created and used a new material from my grass substance and suddenly the...
Weird, I'll try it with the same substances when I'm back home and will tell you if it works..
It seems like none of the dynamic parameters works, I made some screenshots: [ATTACH] Wet rock, but normal grass [ATTACH] It's the same with...
@sakati Hello, I'm currently prototyping for an open world game and tried your asset. In my prototype I reset the worlds position if the player...
Hello, really love the quality of this asset but will there be proper substance support anytime soon? The shader itself works really well with...
Thank you really much for your help!:) The script works great in the editor, but... I know it's weird.. The unity standalone crashes... It seems I...
Thank you, it worked. :)
Yeah I already tried using the LoadCanvas() Method but I think it didn't work in the standalone, but i'll try it again once I am back at home.:)...
Hello, this is a really great project. But I wondered how to load a canvas at runtime. I want to use the node editor as a small tool for designing...
Hi, how do I create a rope in runtime? I tried it with this code but I get a null reference exception.. Did I forget something? startNode = new...
Thanks you're a lifesaver:D Now it works as expected - for your information the CurveProp Editor still doesnt work but I think I don't need it at...
Thanks, yeah I tried it multiple times with and without the window open with the same error.
@TMPxyz I have an urgent issue with skele, please take a look: http://skele.userecho.com/topic/783748-cant-create-rootmotion-targetexception/
Thanks, I'll try it out! ;)
Hey, I'd also like to get my hands on the beta since I have a mac now and am unable to use VS :)
Is it possible to add support for uSequencer? I would rather use the uSequencer timeline instead of the built in Unity animation window...
According to the screenshots the theme option should be a dropdown but in my project it's a textbox...
Also can anyone tell me how to use the theme option in the advanced options of a text node? I didn't quite get how it works...:(
Nevermind, already bought this :p But I think you should define the namespace when using the JSON.Deserialize and Serialize methods. In my project...