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I tried enable "Independent Input Source" and It worked :)
It disabled by default. And the game still unresponsive when screen turns off.
Unfocusing and focusing not makes it work again, but minimize and reactive makes it work. I don't understand how to disable independent input...
Oh sorry, it's Windows Store app (Universal 10)
Steps to Reproduce: 1. Launch the application. 2. Let the device sit until the screen turns off. 3. Turn the screen on and attempt to navigate the...
It's Windows 10 game (Universal 10). I think the reason is game was paused when I lost focus for switching tablet mode. When I focus it again, it...
Yes. I set default Portrait only. I just change it to auto, but nothing change.
- My game work ok in desktop mode - When I switch tablet mode -> Game not scale full screen [ATTACH] - When I resize in tablet mode, it's not...
Hey @Tomas1856 , I see a lot of game windows store app which can run in background (like Candy Crush Soda). It still update when I click another...
Done! Here is my case: 741451
Thanks for your reply @Tomas1856 I have a problem in here:...
How to keep it running when losing focus? I tried check "Run In Background" in Player Setting but it still pause when my game inactive. I used...
I'm sorry, I checked the log and It still work ok. But my game didn't resize screen because it paused. I tried build with "Run in background"...
It work perfect on desktop mode but when I switch to tablet mode, I have some problem: + Game does not fit the screen properly + Resize screen,...
I just tried Unity 5.2.2 but I got this error: 1>------ Build started: Project: Facebook, Configuration: Release Win32 ------ 1>...
It crash when call Invoke from a UnityEvent object. I think I know what is problem. I will try it. Thanks you very much
And log file here
Here is build log: Restoring NuGet packages... To prevent NuGet from restoring packages during build, open the Visual Studio Options dialog, click...
I got some warning Output: ------ Build started: Project: SweetMadness, Configuration: Master x86 ------ 2> UnityInstallationDir "C:\Program...
I'm using Unity 5.2.1p2, If I build release : every thing ok. If I build master: build success, but some feature not work, and some time crash If...