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@zhepama going to be fixed in next release. Next week.
It should work on all pipelines. It just needs orthographic camera to work properly.
@dangnguyen113 there is "ShapeObject" script that can be attached to the game object. Slicer2D.ShapeMatchResult object that returns result of the...
@Unrighteouss @HandsomeDim @tbngrd @Adoll if you questions are unsolved, I'd suggest to join discord channel so I could walk through all...
Try changing light resolution in Tools/Lighting2D->Quality->Light Resolution = between 128-512 Changing the size of the light triggers it to...
@wiganda There are a few ways to achieve additional "who is on what" logics. 1. Using layers. You can set their logics in Tools/Light2D->Buffer...
@Holygoe - "Is there any way to prevent overexposing with overlapping two or more lights?" - Yes, basically the end result is drawn vis shader...
@GameEverything What you want to achieve with ambient occlusion? @kapikapimanzyu12 I did not understood the question. "Particle Shadow" - do you...
@pvalium It depends what is bottlenecking. Most likely it's GPU, so reducing lighting resolution for mobile is a standard thing. At least 0.5 in...
Smart Lighting 1.2.2 released + new showcase! [MEDIA]
Smart Lighting V1.1.8 Released! [ADDED] Light components now can display bounds [ADDED] Event handling takes tilemaps in account [ADDED] Lighting...
also implementing "Shadow Distance" effect. [MEDIA]
New shadow effects. [ATTACH] [ATTACH]
@Azerkit Normal maps are released.
@jamiewhitephd Which version you are using? Should be visible in lighting manager if it's one of the latest versions. If not, it's Lighting2D.cs...
Smart Lighting V1.1.3 Released! Universal Rendering Pipeline is now working with Smart Lighting!
@jollyblade Sorry for late poke, but there is specific feature now to light up ParticleSystem component! @PhantomFox128 Hey, with upcoming...
@oriolmanya Thanks for reaching me out! Perspective camera is not supported currently. It was not priority as the tool state it's "2D" oriented....
@edwardbinninger I hope you found everything! If you join discord, I could provide you with new version which has better support day lighting and...
@halagame Contact me via Discord, I'll take a look at the setup. I wasn't aware particle system can generate colliders. It's possible to make...