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As I read the code of RenderObjectsPass.cs and RenderObjects.cs from URP, I believe that using this pass would always draw to the active color...
Hi, I'm trying to achieve something that is supposed to be easy but I just failed to figure it out... I want to copy the camera depth texture...
That helps by a very limited amount. It selects from create menu but also other assets, thus I have to type more to narrow down the possibilities,...
I think they could just make it like the feature of showing windows in task bar, just give us option to choose between the two in preferences,...
Oh well... that is most unfortunate... I have a 2-screen-long context menu under "create" and without the search it will give me headache...
I mean, I love the search functionnality back when it was still in alpha, it saved me lots of time. But now I noticed that the search is gone,...
By dragging the two batched layers apart: [ATTACH]
Hi, I am posing this as a question because I couldn't replicate the issue in an empty project and also clueless. I have 4 sprite sheets in png...
Hi, I am using Reorderable List in a plugin of mine to display a list of a custom type (type with a custom property drawer). So what I want to...
Hi, I am making a custom editor which includes a graph view element with nodes. I want the transform of the graph view to fit all the nodes...
Hi, I am currently using UItoolkit to build a custom node editor and currently my issue is whenever I call the creation method, it is initialized...
I tried to reproduce the issue in a clean project but I failed... But finally I located the problem. It is actually in a shader graph that I...
Thanks, it does seem to be the problem of the bloom... When I deactivate the bloom the effect no longer appears. However, changing output quad to...
Hi, I am not exactly sure whether this is a bug, it might just be some parameter that I haven't adjust correctly. This is something I made with...
Hmmm, I actually can't, my package manager is only showing 1.0.5. I have also tried to upgrade the editor to 2022.1.0b15 but that didn't change...
Hi, I am having an issue where LocalizedAssets that are localized via code are not localized (returns null) in builds but would function...
Hi, I just tested Scene Color node with URP 2D and I didn't managed to get it working... The output is simply solid color. I made sure that...
Hi, I would like to know if it is possible to reassign certain parameters of an interaction that is created via PlayerInput component during...
Hmmm, if your intention is to sharpen your programming skill then yes it is a good start. And I can tell you have achieved amazing results....
I don't think you can use a for loop in the Input Action Asset graphic interface but you could potentially create them using code. Here is a...