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Thanks much! Making it rain @WongKit , @cxode , @MUGIK
Not sure this is the right sub-forum, but has anyone tried VC Code with 2022? I'm wondering how stable it is and if it's worth switching. I'm...
2022.3.10 just landed and fixes the issue for me! Thanks Unity team for the quick response.
I ran into this yesterday after a forced update of Xcode. I went to Josh's issue tracker link and upvoted the issue. It hasn't received a lot of...
@LazyGhost15 should lines 28 and 30 be "y" instead of "Thecolor.r"?
You might also consider dynamically instantiating your weapon prefabs.
There are lots of ways to do this. Given what you already have you could create a public method on WeaponContainer called GetActiveWeapon (or...
The class that saves and loads your games config values can contain the Unity event that the listeners are listening to. Anytime the class...
Resolved. In addition to adjusting the referencePixelsPerUnit, I found it necessary to adjust the referenceResolution of the canvas scaler to...
Partly Resolved. Part of the issue seems to be not accounting for the relationship of the orthographic camera. I was using the reference pixels...
I am trying to set the initial velocity of a rigid body in such a way that it crosses its rect transform x axis in 10 seconds. I am using the...
It might just be a corrupted cache. Have you tried closing Unity, deleting your Library folder and restarting Unity?
Pretty easy to do at build time for all platforms: Edit -> Project Settings -> Player -> Product Name. Does it have to be changeable at runtime?
Hi Peter. Have you tried adjusting the sorting layer if or the order in layer? Making those higher than your character sprite layer should cause...
Hello @sebhah. If I understand your question you want to write some c# code to receive UDP datagrams from anywhere on your subnet. It's pretty...
Cinemachine is awesome
Hello @RayanAziz11. The CamLocalPos logic looks ok to me if your intention is to clamp the z position to less than or equal to -1. What's the...
So the bullet array is empty. How are you adding elements to the bullet array? One thing to check is that you have added your bullet elements...
Hi @squffed, sounds like a fun game. One way to create an in-game progress bar is to use an image with "Image Type" set to "Filled" for your...
@tito231 what could be better than space invaders! This is a runtime exception so at least you got it to compile ;) The error is telling you...